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Archive for August 2004

Revamp

I’m revamping the site so things will be a little bit up-side-down until it all settles. As you already might have noticed I’ve changed style.

This is because I was pretty tired of the old one with colors that felt a bit “murky”. Another reason being that this one is strict XHTML, something I’m an advocate of, but always felt awkward about not having my own site up to shape after complaining about others. However, this is far from the final style I plan. This is just temporary placeholder I picked, but what a placeholder, it’s a Dan Cederholm creation after all…

Wings 3d

I must say that Wings 3d are THE polygon and subdivision mesh modeler. It have been on my radar a long time, but the trouble of getting Erlang and compile everything have put me off of trying out the software before. Wings 3d came up once again during our work on K-3D’s next generation user interface when Joe Crawford told me that its user interface is regarded as the best for modeling of all 3D software out there.

Finally, a couple of weeks ago when I was in desperate need for a texture mapped polygon model I sat down with the notion of really trying to learn how to use it. I must say that there are few programs like Wings 3d where you go from total newbie to create quite good models in less than an hour. Possibly some text editors were you at the end of the hour have authored the first chapter of your new novel, if you’re creative enough to write a novel. That’s what I think Wings is, it is to a 3d artist what a text editor is to an author.

Creeper